Outfit Addon adds 26 new outfits to the game.
It works with vanilla CoC 1.4, OWR, STCoPWP and AO3.
Read the description for CoM version.
Outfit Addon 1.4.7 for CoC 1.4.22
Features
- 26 new outfits
- Some custom upgrade trees
- Vanillaish icons for all outfits
- Works with vanilla CoC 1.4, OWR, STCoPWP and AO3
Outfits included
- Bandit commander outfit
- Bandit Berill
- Bar guard uniform
- Clear Sky exoskeleton
- Clear Sky NBC Suit
- Clear Sky scientific outfit
- Clear Sunrise bodysuit
- Duty Radiation Suit
- Freedom Radiation Suit
- Heavy SEVA suit
- ISG outfit
- ISG SEVA bodysuit
- Mercenary Radiation Suit
- Monolith NBC Suit
- Monolith Radiation Suit
- NBC Suit
- Radiation Suit
- Soldier uniform
- SSP-99 (White)
- SSP-99M (Blue)
- Sunrise exoskeleton
- Face mask
- GP-5 gas mask
- Respirator
- Tactical M12 helmet
- Visor gas mask
Installation
When using vanilla CoC 1.4 or OWR simply extract the gamedata folder to your CoC installation folder.
Install any weapon mods BEFORE Outfit Addon if you want to use them.
When using STCoPWP or AO3 remember to install the base Outfit Addon gamedata before the compatibility patch.
The compatibility patch only include files that conflict, not the entire addon.
Credits
Most of the suits are stitched together from various sources.
The NBC suit is from AO3 and the radiation suits are merged from OGSM and AO3.
The Bandit Berill is from TFW. The ISG outfits and the soldier uniform are made from old build assets.
Beta exo model is from Customization Pack.
Exo and SEVA upgrade icons are from STCoPWP armor addon.
Changelog
0.9
1.0
- 2 new outfits: Bandit Berill and CS exo
- Brown trench coat changed to Bandit commander outfit
- AO3 support
- Traders have higher chance of selling armour
- Fixed disappearing Sid
- Icon changes
- Description changes
1.1
- 1 new helmet: Tactical M12 helmet
- Better way of handling weapon mod compatibility
- Added missing upgrade icons
- Added missing world models
1.1.1
- 1.4 RC 4.1 support
- Added missing world models
- Removed CoP quest outfits (Joker's gas mask etc.)
1.1.2
1.2
- Updated for CoC 1.4
- Dropped STWP support since it doesn't exist now
- Dropped OWR support for now
1.2.1
1.3
- 7 new outfits
- Patched for 1.4.08 and AOv3
- 1.4 balance changes
- Icon/texture changes
1.3.1
- Fixed trader issues
- Fixed heavy seva having no armor
1.3.2
- Patched for 1.4.09 and AOv4
1.3.3
1.3.4
- Fixed sunrise exo having no armor
- Icon changes
1.4
- New upgrade trees for most outfits
- 2 new helmets: GP-5 and Respirator
- Balance changes
- Icon/texture changes
- Fixed missing energy drink texture
- Added some portraits from EVM
1.4.1
- Patched for 1.4.15 and STCoPWPv4
- Fixed some unavailable upgrades
- Fixed a missing icon in AO3
1.4.2
- Fixed crashes relating to durability upgrades
1.4.3
- Fixed incorrect scope icon in STCoPWP
- Fixed white outlines on some icons
- Patched for STCoPWP v5, AO3 v5 and OWR v6
1.4.4
- Patched for 1.4.19
- Reintroduced AO3 NBC suit arm models
1.4.5
- Patched for 1.4.22
- Fixed Azazel crash on death
1.4.6
- Icon changes
- Description grammar fixes (thanks Darryl)
- Slight garbage bag rebalance
1.4.7
- Alternative icons for CoM OA
Nice !
Nice to see you on here. I just wanted to reach out and thank you for the help you gave me in the past. We need more people like you.
Does it require a new game?
It should work with old saves. I'd still backup my saves just in case.
Hi
Posting here because it's the most relevant to the issue.
Trying to load a vanilla save will crash the game if you have one of the removed objects/outfits (by this mod) in your inventory or in a nearby stash.
eg: monolith_novice_outfit , military_novice_outfit , merc_novice_outfit
I believe these objects should be added back to outfit_novice.ltx as dummies until this mod is totally integrated into CoC.
To.. save.. my save, as a Monolith, I had to go in outfit_novice.ltx and temporary change [novice_2_outfit] to [monolith_novice_outfit] , then load my save, sell my monolith_novice_outfit that was stored in the nearby base stash, save the game, then revert back my change in outfit_novice.ltx
... Problem fix'd.
(I hope it will help people with crashes related to *_novice_outfit)
do you also know how to fix the bandit commander outfit ? cause it keeps crashing my game everytime i equip it, the error said can't open section 'actor_hud_brown_trench'
This error isn't related to the OA mod here but from another addon because it doesn't add [actor_hud_brown_trench] anywhere.
Though after a search on google I found a deleted but cached pastbin where [actor_hud_brown_trench] is listed in the actor.ltx file, that's where you should search your missing code probably.
Sorry to bother you again but can i just type this in there or isn't it that simple ?
Any chance for a AO3 version? Seems like a very nice addon.
I'll add AO3 support in the next update. I think I'll wait for CoC 1.4 to come out before that tho.
Good idea. I actually too am waiting for 1.4 to come out before I start a new game. Heheh. :)
this cheekis my breeki
Is there any outfit addon version for call of pripyat or something like this?
I've really been looking for an outfit addon for the original game or trying to make this work on it but I can't find anything at all..
anyway thanks in advance chicken
Been waiting for this for so long.:3
Kinda wished it was for AO, but its nice to know that its in the works. Any chance of adding a CS exo??
Good! Very nice! Do you plan to expand the addon?
Wow !
Any chance of seeing this implemented in the next official release of CoC ?
Would be very nice !
Wow nice, I play vanilla so these are nice :D
Oh cool! These look great!
Addon updated. AO3 support, 2 new outfits and some other changes. See the mod description for changelog.
When I use this with A03, the icons get all messed up and scrambled, could you please tell me how to fix it? Thank you!
Nice job man. Ao compatibility, and Clear Sky Exo. A long time dream come true.
Son of a b**ch!
I was about to release the bandit berill suit as an addon because I had the bright Idea to port it from Csky TFW to CoC
but then... you went and did it.
F**K!
Good on ya tho, man.
Im sure you have better ideas, sorry man
Wow nice addon! Looking forward to trying it, but before I use it would you guys know if this is compatible with Warfare and OWR? Thanks and made a backup gamedate just in case :)
Only problem I have is that it seems to conflict with the item add-on a bit. All the consumable items go to vanilla stalker icons, and the new ones in the add on don't have visible icons anymore. They're still there, and function in the game, just the icons in the inventory don't appear.
Yeah like for me I just tested this out and my items are all messed up. Everything is like mixed up up and gun icons, armor outfits, and bullets dont even show up. They're all mixed with outfit icons and bullet icons its pretty strange.
Are you using CoC items addon, Itemsoup or a merge of the two? Are you using any other mods? Items addon has not been updated for 1.3.20 last time I checked.
Anyway, the files that are most likely conflicting are xr_corpse_detection, ui_debug_main, ui_icon_equipment and the trader files. Merging them should be fairly simple since icon coordinates don't seem to conflict.
I won't be making official compatibility patches for the various item mods for now since I'd need to make one for every weapon mod + item mod combination and most of the item mods are outdated anyway.
No I only got OWR and Warfare installed
Outfit addon doesn't currently support OWR
Ah okay thanks for letting know. I appreciate it :)
I'm getting the same issue even though the description says it currently supports OWR?
Does this work with warfare?
Yes
Pls, you can create support ItemAddon? (Mini Addon for AO)
A small update. Mostly just fixes wrong/missing upgrade icons and world models.
I just downloaded the mod and all the textures are messed all the mods I have are is 1.A03 2.Call of changes 3.Dynamic Quest mod 4.Upgrade Tiers. Like I said all of the textures are messed and I really want to play this mod :L
Outfit Addon doesn't work with Dynamic Quests yet. I'm not sure if it conflicts with Call of Changes since it only seems to come with an installer.
OA shouldn't cause any massive texture issues since it doesn't replace any meshes. Did you mean the icons by any chance? Make sure you installed the AO3 compatibility patch correctly if that is the case.
But i play with it is addon, and Dynamic Quest, and not seen errors.
What errors should be?
Strange. I'm only going by user reports here and a lot of people have reported crashes and asked for adaptation.
Maybe you are the first one that has not ****** up the installation. I'll have to download Dynamic Quests and have a look at some point.
I'm using it with 1.4.3, it's ok, no conflict so far (i have tested all the outfits in debug). It does not conflict with Call of Changes (but i'm only using loot money and remove hand when eating). Old saves work.
If i may, i don't find the icon for CS exo very pretty...
Is this compatible with the STCoPWP Particle Paradise 3 addon?
Yes it is.
Author, please, you can create alternative config files, with all upgrade for all outfit?
Moddb.com
This addon works just fine since OA doesn't add any custom upgrade trees yet.
It's probably not compatible with the itemsoup mod for CoC, is it?
Yep, no path.
Russian language in fashion is? If there is, how to install?
Drive.google.com
When there'll be compatibility with OWR?
I really want to use it, but I don't fancy the other weapon mods